Epic cards have 9 different Levels, ranging from Level 6 to Level 14.Rare cards have 12 different Levels, ranging from Level 3 to Level 14. Common cards have 14 different Levels, ranging from Level 1 to Level 14.Each rarity has a different number of levels. There are also 5 card rarities: Common (signified by grey or pale blue), Rare (signified by orange), Epic (signified by purple), Legendary (signified by a rainbow gradient) and Champion (signified by a bright yellow). Generally, spells are temporary and can be cast anywhere in the battlefield (with the exception of The Log, Barbarian Barrel, and Royal Delivery), while buildings (which are stationary and decay over time) and troops (which can move) can only be spawned on the player's territory (with the exception of the Miner and Goblin Drill). There are three main types of cards: troops, spells, and buildings. Once a card is upgraded to the highest Level, finding extras in Chests or buying them from the Shop wil result in extra Gold and Star Points. Cards that are able to spawn troops, such as the Goblin Hut and Graveyard, will have their spawned troop level increased by 1 per level. All health and damage statistics are increased by roughly 10% per level. Once the meter is full, you can upgrade the card with Gold. Duplicate cards obtained will fill up an upgrade meter. Cards can also be received through trading or through clan members donating cards to your requests. Cards are primarily obtained through buying them with Gold or Gems in the Shop, or through finding them or Wild Cards, which are used to upgrade cards, in different Chests. Deploying cards costs Elixir, which is gradually gained during the battle. Cards are the only method of deploying troops, spells, and buildings onto the battlefield.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |